Bonus hunt calculator
List the bonuses you've collected or bought, then fill in each win as you open them. The tracker shows the break-even multiplier for the whole hunt, the average multiplier the remaining bonuses would need, and what the published RTPs say to expect. Everything stays in your browser.
Add a bonus
Pick a buy mode and the cost fills in as bet × price. For a bonus collected naturally, enter what you spent getting it, or leave the cost at the bet if you only want the multiplier.
| # | Game | Bet | Cost | RTP | Win ($) | Multiplier |
|---|
How the numbers work
Break-even multiplier is the total cost of the hunt divided by the total of the bets on the bonuses. If 10 bonuses at $1 cost $1,000 in all, each needs to pay 100× on average for the hunt to finish level. Still needed recalculates that after every bonus you open: what's left to recover, divided by the bets still to open.
Expected return applies each bonus buy's published RTP to its price. A 100× buy at 96.5% RTP returns 96.5× on average, so the hunt's expected result is a loss of 3.5% of what the buys cost. Real hunts land far from the average in both directions; that spread is the whole point of a bonus, not a sign the numbers are wrong. Bonuses collected in the base game have no single RTP, so they're left out of this figure.
A bonus hunt is entertainment with a cost. Decide the total before you start and don't add bonuses to chase a result. See the bonus buy calculator for any single game, and where to get help.