Bonus hunt calculator

List the bonuses you've collected or bought, then fill in each win as you open them. The tracker shows the break-even multiplier for the whole hunt, the average multiplier the remaining bonuses would need, and what the published RTPs say to expect. Everything stays in your browser.

Total cost
–
no bonuses yet
Break-even multiplier
–
average win ÷ bet needed across all bonuses
Still needed
–
average multiplier on the unopened bonuses
Result so far
–
won minus cost of opened bonuses
Expected return
–
cost × RTP, where the RTP is known

Add a bonus

Pick a buy mode and the cost fills in as bet × price. For a bonus collected naturally, enter what you spent getting it, or leave the cost at the bet if you only want the multiplier.

#GameBetCostRTPWin ($)Multiplier

How the numbers work

Break-even multiplier is the total cost of the hunt divided by the total of the bets on the bonuses. If 10 bonuses at $1 cost $1,000 in all, each needs to pay 100× on average for the hunt to finish level. Still needed recalculates that after every bonus you open: what's left to recover, divided by the bets still to open.

Expected return applies each bonus buy's published RTP to its price. A 100× buy at 96.5% RTP returns 96.5× on average, so the hunt's expected result is a loss of 3.5% of what the buys cost. Real hunts land far from the average in both directions; that spread is the whole point of a bonus, not a sign the numbers are wrong. Bonuses collected in the base game have no single RTP, so they're left out of this figure.

A bonus hunt is entertainment with a cost. Decide the total before you start and don't add bonuses to chase a result. See the bonus buy calculator for any single game, and where to get help.

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