Lucky Cases slot: RTP and max win

By Incredible Games. Released 23 Oct 2025, math version 4.
Medium volatilityMini game

Lucky Cases is a medium-volatility slot by Incredible Games on Stake Engine, released 23 Oct 2025. The top payout is 10,000× the bet.

Base RTP
96.00%
catalogue figure 96.000%
Max win
10,000×
of the base bet
Max win, base spins
1 in 25,000
2,500× top payout per spin
Base spin pays nothing
–
of spins
Players, last 30 days
–
– wagered (Engine Insights)
The 10,000× max win can't be reached from base spins in the published math. Base spins top out at 2,500×.

Every mode, side by side

Costs are multiples of the base bet. Odds come from the published outcome table for v4. "Returns the cost" counts rounds that pay back at least what the mode cost. Expected cost is cost × (1 − RTP): the average amount lost per round over the long run.

ModeTypeCostRTPMax winMax win oddsPays anythingReturns the costExpected cost per round
AuraoraBase spin1.00×96.00%2,500×1 in 25,000–1 in 110.04× base Simulate
Baller KnifesBase spin1.00×96.00%5,000×1 in 25,000–1 in 320.04× base Simulate
BandaidBase spin1.00×96.00%2,500×1 in 25,000–1 in 120.04× base Simulate
BattlewornBase spin1.00×96.00%10,000×1 in 25,000–1 in 330.04× base Simulate
BbqBase spin1.00×96.00%2,500×1 in 25,000–1 in 130.04× base Simulate
BenchmarkBase spin1.00×96.00%5,000×1 in 25,000–1 in 250.04× base Simulate
BlacksmithBase spin1.00×96.00%2,500×1 in 25,000–1 in 110.04× base Simulate
Blue BloodBase spin1.00×96.00%2,500×1 in 25,000–1 in 9.630.04× base Simulate
BootyBase spin1.00×96.00%1,000×1 in 25,000–1 in 150.04× base Simulate
BulbBase spin1.00×96.00%5,000×1 in 20,000–1 in 430.04× base Simulate
CamouflageBase spin1.00×96.00%5,000×1 in 25,000–1 in 140.04× base Simulate
CatchBase spin1.00×96.00%2,500×1 in 20,000–1 in 180.04× base Simulate
ChainedBase spin1.00×96.00%1,000×1 in 16,667–1 in 1240.04× base Simulate
CheeseBase spin1.00×96.00%5,000×1 in 16,667–1 in 1110.04× base Simulate
ChemicalBase spin1.00×96.00%5,000×1 in 25,000–1 in 7.430.04× base Simulate
ClassifiedBase spin1.00×96.00%1,000×1 in 25,000–1 in 7.240.04× base Simulate
ClockworkBase spin1.00×96.00%2,500×1 in 25,000–1 in 110.04× base Simulate
CloudBase spin1.00×96.00%1,000×1 in 25,000–1 in 7.240.04× base Simulate
Cold FusionBase spin1.00×96.00%10,000×1 in 25,000–1 in 180.04× base Simulate
Cold HandsBase spin1.00×96.00%1,000×1 in 25,000–1 in 6.950.04× base Simulate
ConfidentialBase spin1.00×96.00%5,000×1 in 16,667–1 in 240.04× base Simulate
CoralBase spin1.00×96.00%5,000×1 in 25,000–1 in 250.04× base Simulate
Crazy TrainBase spin1.00×96.00%1,000×1 in 25,000–1 in 260.04× base Simulate
CrownedBase spin1.00×96.00%10,000×1 in 25,000–1 in 170.04× base Simulate
CursedBase spin1.00×96.00%2,500×1 in 25,000–1 in 120.04× base Simulate
Daredevil CaseBase spin1.00×96.00%2,500×1 in 25,000–1 in 120.04× base Simulate
DefenseBase spin1.00×96.00%2,500×1 in 25,000–1 in 2.680.04× base Simulate
DentedBase spin1.00×96.00%5,000×1 in 25,000–1 in 250.04× base Simulate
Dirt CheapBase spin1.00×96.00%1,000×1 in 1,493–1 in 6.520.04× base Simulate
DividedBase spin1.00×96.00%5,000×1 in 25,000–1 in 110.04× base Simulate
DownfallBase spin1.00×96.00%5,000×1 in 25,000–1 in 270.04× base Simulate
DubiousBase spin1.00×96.00%1,000×1 in 20,000–1 in 780.04× base Simulate
Emerald EnergyBase spin1.00×96.00%10,000×1 in 25,000–1 in 160.04× base Simulate
EurekaBase spin1.00×96.00%1,000×1 in 25,000–1 in 100.04× base Simulate
ExpressBase spin1.00×96.00%2,500×1 in 25,000–1 in 120.04× base Simulate
Faded CaseBase spin1.00×96.00%5,000×1 in 33,333–1 in 9.720.04× base Simulate
FateBase spin1.00×96.00%1,000×1 in 25,000–1 in 260.04× base Simulate
FeatherweightBase spin1.00×96.00%1,000×1 in 25,000–1 in 110.04× base Simulate
FlippedBase spin1.00×96.00%2,500×1 in 25,000–1 in 120.04× base Simulate
FortressBase spin1.00×96.00%2,500×1 in 25,000–1 in 230.04× base Simulate
FrequencyBase spin1.00×96.00%2,500×1 in 25,000–1 in 230.04× base Simulate
FugitiveBase spin1.00×96.00%1,000×1 in 25,000–1 in 150.04× base Simulate
Full SendBase spin1.00×96.00%1,000×1 in 20,000–1 in 240.04× base Simulate
G ForceBase spin1.00×96.00%5,000×1 in 25,000–1 in 250.04× base Simulate
GarbageBase spin1.00×96.00%1,000×1 in 25,000–1 in 110.04× base Simulate
GemstoneBase spin1.00×96.00%10,000×1 in 25,000–1 in 160.04× base Simulate
GladiatorBase spin1.00×96.00%1,000×1 in 16,667–1 in 360.04× base Simulate
GoopBase spin1.00×96.00%10,000×1 in 25,000–1 in 8.140.04× base Simulate
GraffitiBase spin1.00×96.00%2,500×1 in 25,000–1 in 130.04× base Simulate
GramophoneBase spin1.00×96.00%2,500×1 in 25,000–1 in 130.04× base Simulate
GrappleBase spin1.00×96.00%5,000×1 in 25,000–1 in 260.04× base Simulate
GutsBase spin1.00×96.00%1,000×1 in 16,667–1 in 810.04× base Simulate
HalfpipeBase spin1.00×96.00%5,000×1 in 25,000–1 in 110.04× base Simulate
HarborBase spin1.00×96.00%2,500×1 in 25,000–1 in 130.04× base Simulate
HeatBase spin1.00×96.00%2,500×1 in 25,000–1 in 110.04× base Simulate
Heaven And HellBase spin1.00×96.00%5,000×1 in 25,000–1 in 7.430.04× base Simulate
HypermaniaBase spin1.00×96.00%1,000×1 in 25,000–1 in 130.04× base Simulate
HypnosisBase spin1.00×96.00%1,000×1 in 25,000–1 in 120.04× base Simulate
IceBase spin1.00×96.00%5,000×1 in 25,000–1 in 250.04× base Simulate
ImpactBase spin1.00×96.00%5,000×1 in 25,000–1 in 200.04× base Simulate
ImplosionBase spin1.00×96.00%5,000×1 in 20,000–1 in 890.04× base Simulate
IndestructibleBase spin1.00×96.00%10,000×1 in 33,333–1 in 8.690.04× base Simulate
Infected CaseBase spin1.00×96.00%1,000×1 in 25,000–1 in 120.04× base Simulate
InjectionBase spin1.00×96.00%2,500×1 in 16,667–1 in 300.04× base Simulate
Internal Server ErrorBase spin1.00×96.00%5,000×1 in 25,000–1 in 120.04× base Simulate
InvincibleBase spin1.00×96.00%5,000×1 in 25,000–1 in 150.04× base Simulate
JuicyBase spin1.00×96.00%10,000×1 in 25,000–1 in 200.04× base Simulate
JulesBase spin1.00×96.00%2,500×1 in 25,000–1 in 120.04× base Simulate
Jungle JewelBase spin1.00×96.00%2,500×1 in 25,000–1 in 140.04× base Simulate
JunkyardBase spin1.00×96.00%2,500×1 in 25,000–1 in 110.04× base Simulate
KarmaBase spin1.00×96.00%2,500×1 in 25,000–1 in 120.04× base Simulate
LagoonBase spin1.00×96.00%2,500×1 in 16,667–1 in 220.04× base Simulate
LemonadeBase spin1.00×96.00%2,500×1 in 25,000–1 in 280.04× base Simulate
LuminousBase spin1.00×96.00%1,000×1 in 25,000–1 in 150.04× base Simulate
LunarBase spin1.00×96.00%2,500×1 in 25,000–1 in 120.04× base Simulate
MayhemBase spin1.00×96.00%5,000×1 in 25,000–1 in 140.04× base Simulate
MelodyBase spin1.00×96.00%1,000×1 in 20,000–1 in 770.04× base Simulate
Midas TouchBase spin1.00×96.00%5,000×1 in 25,000–1 in 7.770.04× base Simulate
MirageBase spin1.00×96.00%2,500×1 in 16,667–1 in 860.04× base Simulate
MissmatchBase spin1.00×96.00%5,000×1 in 25,000–1 in 320.04× base Simulate
MolecularBase spin1.00×96.00%1,000×1 in 25,000–1 in 120.04× base Simulate
NebulaBase spin1.00×96.00%2,500×1 in 25,000–1 in 140.04× base Simulate
NematelordBase spin1.00×96.00%2,500×1 in 20,000–1 in 3330.04× base Simulate
No Sand DuneBase spin1.00×96.00%5,000×1 in 25,000–1 in 320.04× base Simulate
ObserverBase spin1.00×96.00%5,000×1 in 25,000–1 in 250.04× base Simulate
OlympianBase spin1.00×96.00%5,000×1 in 25,000–1 in 230.04× base Simulate
OracleBase spin1.00×96.00%5,000×1 in 25,000–1 in 230.04× base Simulate
OzymandiasBase spin1.00×96.00%5,000×1 in 25,000–1 in 250.04× base Simulate
PearlyBase spin1.00×96.00%2,500×1 in 25,000–1 in 130.04× base Simulate
PerilBase spin1.00×96.00%5,000×1 in 25,000–1 in 300.04× base Simulate
Perma FrostBase spin1.00×96.00%2,500×1 in 25,000–1 in 130.04× base Simulate
PhantomBase spin1.00×96.00%1,000×1 in 25,000–1 in 150.04× base Simulate
PixelBase spin1.00×96.00%5,000×1 in 25,000–1 in 150.04× base Simulate
PointyBase spin1.00×96.00%2,500×1 in 25,000–1 in 120.04× base Simulate
PowerBase spin1.00×96.00%2,500×1 in 25,000–1 in 130.04× base Simulate
PreyBase spin1.00×96.00%1,000×1 in 25,000–1 in 120.04× base Simulate
PrismBase spin1.00×96.00%2,500×1 in 25,000–1 in 140.04× base Simulate
ProfessionalBase spin1.00×96.00%5,000×1 in 25,000–1 in 230.04× base Simulate
Profit FarmBase spin1.00×96.00%1,000×1 in 20,000–1 in 150.04× base Simulate
Profit PursuitBase spin1.00×96.00%2,500×1 in 25,000–1 in 120.04× base Simulate
QuickdrawBase spin1.00×96.00%1,000×1 in 25,000–1 in 100.04× base Simulate
RamboBase spin1.00×96.00%2,500×1 in 25,000–1 in 110.04× base Simulate
RitualBase spin1.00×96.00%1,000×1 in 25,000–1 in 140.04× base Simulate
RoyaltyBase spin1.00×96.00%2,500×1 in 14,286–1 in 770.04× base Simulate
RunicBase spin1.00×96.00%10,000×1 in 25,000–1 in 140.04× base Simulate
RushBase spin1.00×96.00%1,000×1 in 25,000–1 in 160.04× base Simulate
RustyBase spin1.00×96.00%1,000×1 in 25,000–1 in 150.04× base Simulate
SealBase spin1.00×96.00%2,500×1 in 25,000–1 in 140.04× base Simulate
SeanceBase spin1.00×96.00%2,500×1 in 25,000–1 in 110.04× base Simulate
Shaka BraBase spin1.00×96.00%5,000×1 in 25,000–1 in 190.04× base Simulate
ShankBase spin1.00×96.00%5,000×1 in 25,000–1 in 170.04× base Simulate
ShowdownBase spin1.00×96.00%5,000×1 in 25,000–1 in 260.04× base Simulate
SlapshotBase spin1.00×96.00%2,500×1 in 25,000–1 in 230.04× base Simulate
SliceBase spin1.00×96.00%2,500×1 in 25,000–1 in 130.04× base Simulate
SmiteBase spin1.00×96.00%1,000×1 in 25,000–1 in 110.04× base Simulate
SparkleBase spin1.00×96.00%2,500×1 in 25,000–1 in 110.04× base Simulate
SpectralBase spin1.00×96.00%2,500×1 in 25,000–1 in 110.04× base Simulate
SpiderwebBase spin1.00×96.00%2,500×1 in 25,000–1 in 120.04× base Simulate
SpotlightBase spin1.00×96.00%10,000×1 in 25,000–1 in 170.04× base Simulate
Spring TimeBase spin1.00×96.00%2,500×1 in 25,000–1 in 120.04× base Simulate
StainedBase spin1.00×96.00%2,500×1 in 4,348–1 in 6.440.04× base Simulate
SterileBase spin1.00×96.00%1,000×1 in 25,000–1 in 110.04× base Simulate
Sticky SituationBase spin1.00×96.00%10,000×1 in 25,000–1 in 9.420.04× base Simulate
StingerBase spin1.00×96.00%1,000×1 in 20,000–1 in 780.04× base Simulate
StitchesBase spin1.00×96.00%2,500×1 in 25,000–1 in 110.04× base Simulate
SubnauticBase spin1.00×96.00%2,500×1 in 20,000–1 in 3.430.04× base Simulate
SunkenBase spin1.00×96.00%2,500×1 in 25,000–1 in 100.04× base Simulate
TamedBase spin1.00×96.00%2,500×1 in 25,000–1 in 100.04× base Simulate
TetanusBase spin1.00×96.00%2,500×1 in 25,000–1 in 120.04× base Simulate
The BeachBase spin1.00×96.00%2,500×1 in 25,000–1 in 2.680.04× base Simulate
The BombBase spin1.00×96.00%5,000×1 in 25,000–1 in 240.04× base Simulate
The ChickensBase spin1.00×96.00%2,500×1 in 25,000–1 in 110.04× base Simulate
The GunslingerBase spin1.00×96.00%2,500×1 in 25,000–1 in 120.04× base Simulate
The JuiceBase spin1.00×96.00%1,000×1 in 14,286–1 in 1250.04× base Simulate
The LaunchBase spin1.00×96.00%2,500×1 in 25,000–1 in 280.04× base Simulate
The OmegaBase spin1.00×96.00%2,500×1 in 25,000–1 in 2.680.04× base Simulate
The PressBase spin1.00×96.00%5,000×1 in 25,000–1 in 7.430.04× base Simulate
The RampBase spin1.00×96.00%1,000×1 in 25,000–1 in 260.04× base Simulate
Time MachineBase spin1.00×96.00%5,000×1 in 25,000–1 in 7.430.04× base Simulate
TitanicBase spin1.00×96.00%2,500×1 in 25,000–1 in 140.04× base Simulate
TsunamiBase spin1.00×96.00%5,000×1 in 25,000–1 in 250.04× base Simulate
UnderworldBase spin1.00×96.00%10,000×1 in 25,000–1 in 170.04× base Simulate
Vice VersaBase spin1.00×96.00%10,000×1 in 25,000–1 in 240.04× base Simulate
Viking CaseBase spin1.00×96.00%2,500×1 in 25,000–1 in 120.04× base Simulate
VisionsBase spin1.00×96.00%10,000×1 in 25,000–1 in 260.04× base Simulate
VoidBase spin1.00×96.00%1,000×1 in 25,000–1 in 140.04× base Simulate
VultureBase spin1.00×96.00%2,500×1 in 25,000–1 in 2.680.04× base Simulate
WarningBase spin1.00×96.00%1,000×1 in 25,000–1 in 110.04× base Simulate
WrappedBase spin1.00×96.00%5,000×1 in 25,000–1 in 7.770.04× base Simulate
YoloBase spin1.00×96.00%2,500×1 in 25,000–1 in 2.680.04× base Simulate

Version history

Base-mode RTP per published math version. Older versions stay public in the fairness API, so changes can be checked.

VersionBase RTP
v496.000%Active

Frequently asked

What is the RTP of Lucky Cases?

Base spins return 96.00% of the amount wagered over the long run, from the published outcome table for version 4. All 150 modes return 96.00%.

What is the max win in Lucky Cases and how likely is it?

The top payout is 10,000× the base bet. On a base spin the top payout of 2,500× lands 1 in 25,000 spins.

Does Lucky Cases have a bonus buy?

No. None of its published modes costs 20× the base bet or more.

Is Lucky Cases high or low volatility?

Medium. Its base-mode standard deviation is 17.8× the bet, which puts it in the middle third of Engine games. What volatility means.

Can I check that a result was fair?

Yes. Engine games use provably fair seeds. Once your server seed is revealed you can replay any round against the published outcome table. See how to verify a result.

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